Like if you can take the visuals of train sim and build better physics and enable easier customisation (another gripe, why is train sim UI so big and invasive make a MSTS style small black box with all the info you need, I dont want some modern ass digital unchangeable overlay when Im driving a class 37 and want to know how far away my next signal is) sorry probably the wrong post entirely but I feel if your starting a new train simulator this is what you need to avoid. Is it a similar opensource project like BVE? (which Ive never managed to get working, I can open the program but not load routes) I feel like the trainsim community needs an antidote to Dovetail who are just too controlling of the train sim experiance (not being able to remap controls is unacceptable, intentionally inaccesible scenario editing without so much as a tutorial, and of course predatory dlc forcing you buy a £12 train which you already own in a different livery to unlock route scenarios) So I guess thats 1 question and a list of things to avoid when developing a train sim from a dedicated non programmer fan. ![]() Hi! Im a big train sim fan and Ive never heard of openrails.
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